Thursday, October 28, 2010

Prop 2 Zbrush etc

Well prop phase one is done, now prop phase 2, and i decided to do sacks with food, i think i am close to done on sculpting the first one that is a open sack with potatoes in it. Im actually really satisfied with it since this is the first thing i ever make in zbrush and im just using this part of the prop phase to learn zbrush, so far AWESOME
anyway herez iz ze potatoez WIP bag 1/3

Thursday, October 21, 2010

Prop making

This is part 1/3 of my simple props for the map we're making, this is a futuristic food place sign with a glass pane... at the moment, still working on the texture etc... anyway im happy with it so far!

Thursday, October 14, 2010


Finally after way to many hours of brain meltdowns in all these new programs my modular buildings are done (almost i want to make a couple more and do some tweaking)

But i have a ready package which made me very happy, and when i added the reflection i was very satisfied

Here are screenshots of that package and a couple of the pieces i made, sorry for the bad quality.


Wednesday, October 6, 2010

These are the modular buildings that im doing for the class project, this is still  a WIP, need textures and details, they will come later. im going with a theme of orange and worn metal, done one texture so far and it looks pretty solid.

Tuesday, October 5, 2010

Screenshots from my level

These are just process images from 3 locations in my map, the blue and white material will later be covered with building fronts and the area properly lit and made to look AWESOME! so stay tuned, but this is it so far!

Sunday, October 3, 2010

Blog and stuff

Hey no one, decided to make a blogsite, because everyone has one, and like everyone i want to blurb stuff out in ten million places so i can be sure everyone in the world will never see it yay!.

anyway just gonna post pictures here
First one is my first fully composed digital painting in color, it came out alright, hopefully next time will be easier.... (this is for game design yay).